Age: 24
Current Studio: Sharkmob London
Location: South England
Freelance: Unavailable
Social Media:
I am a driven individual wanting to improve the quality of AAA Games by creating Build Pipelines, Tools & use the power of Automation to help make the creative process easier for teams.
I've shipped three games and worked on multiple upcoming releases, both in QA and Software Engineering.
Since leaving UTC, my Education hasn't stopped. At first I joined a Traineeship Program at Microsoft, shortly followed by an Apprenticeship in QA at TDB Fusion. Since then, I've continued to participate in courses and self teach a variety of different technical topics
After leaving Secondary School, I joined UTC Reading. A college partnered with Microsoft. Taking part in a Software Development Course.
I went to a Secondary School in Berkshire, at which I gained GCSE Qualifications, totalling 7 A* - D GCSE's.
I have contributed to the open source Gitlab Project since 2018, both the website and the core application. All of my personal projects are hosted on Gitlab. This website uses the Deployment solution. In 2019, this resulted in being invited by Gitlab to attend the Gitlab Commit Event in London.
Need for Speed: Unbound
Call Of Duty: Modern Warfrare 2
Battlefield 2042
Gotham Knights
God Of War (2018)
Sea of Thieves
Working towards C#, C++, ASP.Net & Python Qualifications
Mastering DevOps - Udemy
Agile Development: Clean Coding Practices - Linkedin
C++ Game Programming 1 + 2 - Linkedin
Performance Testing Foundations - Linkedin
Agile Scrum Training - Udemy
C++ - Udemy
7 GCSE's A* - D Grade